THE DEEP LINK available now on Prolific Works

Hey guys! Hope you’re all doing well and keeping up the work on what makes you happy. On my side, things are happening in the background despite my everlong absence from blogging. 🙂 Right now, THE DEEP LINK is featured in a new GIVEAWAY on Prolific Works (formerly Instafreebie) >> so if you don’t haveContinue reading “THE DEEP LINK available now on Prolific Works”

DYSTOPIA — Aphotic Realm Magazine Vol. 4

It’s been forever and a day since my last blog post, and that’s because life is far grander than these pixels and keeps me thoroughly busy. (I’m also working on a new SF series, sshhh!) However, since I have a great new announcement, I thought it’s time to dust off this here ol’ blog: AnContinue reading “DYSTOPIA — Aphotic Realm Magazine Vol. 4”

A Brief Update From Me, and some SF love

Hey guys! I’ve been MIA for so long, it feels strangely invigorating to write a new blog post, even if it’s just a brief update. 😛 I’ve not been engaging much with the online community this year, but not because I’ve turned my back to it, or to writing SF, quite the opposite. I’ve beenContinue reading “A Brief Update From Me, and some SF love”

Storyworld Design: Transportation Technologies

The biggest SF trope there is — interstellar transportation — comes in many different forms, each with its own predicaments. The most common of all, are: Wormholes (Stargate) Warp Drives (Star Trek) Hyperdrives (Star Wars) Jump Drives (Battlestar Galactica) and Ark Ships The different principles behind these technologies inevitably presuppose different storyworld designs, as the worlds that would develop these technologies,Continue reading “Storyworld Design: Transportation Technologies”

Storyworld Design: Choosing the Time Period

Choosing the time period of a story is one of the most important things a writer has to do. It can be easily glossed over, because we tend to focus a lot more on the physical surroundings in which the story takes place. But those surroundings will look vastly different, and perhaps even serve different functions inContinue reading “Storyworld Design: Choosing the Time Period”