Storyworld Design: Transportation Technologies

The biggest SF trope there is — interstellar transportation — comes in many different forms, each with its own predicaments. The most common of all, are: Wormholes (Stargate) Warp Drives (Star Trek) Hyperdrives (Star Wars) Jump Drives (Battlestar Galactica) and Ark Ships The different principles behind these technologies inevitably presuppose different storyworld designs, as the worlds that would develop these technologies, …

Storyworld Design: Communication Technologies

Ever since homo sapiens turned sapiens2, telecommunication has become the greatest instrument of modern evolution. From the internal structure of companies, to the grand scale of global commercial empires and the ever-present, ever-growing world of social media platforms, near-instant communication across vast distances, between vast numbers of people, has become the epitome of our era. Everything in …

How To Create An Alien Species In 3 Stages

It's Alien August over at SciFiIdeas.com — which means a whole month of extraterrestrial goodness invading their website, and dozens of science-fiction writers filing in their creature profiles to win the grand Alien August Competition. And — squee! — an autographed copy of my novel The Deep Link is part of their Prize Package! Isn't that awesome? Of course now is the perfect time to write a post …

5 Ways in which first contact with aliens might end in disaster

Nothing makes my neurons glitter more than first contact stories, or stories involving catastrophic relations between humans and aliens. I always wanted to write about a first contact gone wrong. That's why The Deep Link begins with a first contact disaster, but not because of some fundamental difference between humans and aliens. Because Taryn, my protagonist, is a reckless fanatic who just can't …